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Destiny daily heroic story tracker5/1/2023 ![]() You also learn that the Jailer wants the five sigils of the Eternal Ones to unlock something called the Sepulcher of the First Ones. ![]() You learn that the Jailer is seeking the Primus's sigil, and find out that the Primus hid his sigil in the vaults of Korthia shortly before he disappeared. Odyn sends Danica and other worthy Val'kyr with you back to the Maw, where you challenge and blind the Eye, sending it fleeing, and removing the Eye of the Jailer debuff forever. Odyn is furious, and decides to answer the insult by specifically targetting the Eye of the Jailer - which was once Odyn's own eye, but which he plucked it out and exchanged with Mueh'zala centuries ago for a glimpse into the Shadowlands. You discover Helya is using Val'kyr in a ritual to empower the Nine - Val'kyr who are loyal to Sylvanas Windrunner - before you return with Danica to Skyhold. While in Desmotaeron - the area of the Maw occupied by Helya, Baron Vyraz, and their forces - you come across and rescue Danica the Reclaimer, one of Odyn's Val'kyr. The assault on the Maw has officially begun. You are recognized as the "True Maw Walker", a person from prophecy, and you are able to unlock the waystone, opening the way for the armies of the Covenants waiting in Oribos. Ve'nari helps you find Korthia, where you meet with Korthia's Attendants, known as Keepers, and find the waystone at their Keeper's Respite. A special waystone has been detected in this area, that Tal-Inara can link to your anima in order to create a gateway that anyone can travel through - not just the Maw Walker. Recently, the Jailer has pulled a new realm into the Maw: Korthia, the City of Secrets. It's decided that it's time for the Covenants to go on the offensive and take the fight to the Maw. You return to Oribos with the news, to find the city has also just dealt with a Mawsworn assault. Though you do your best to defend Ardenweald, Anduin manages to get away with the Winter Queen's sigil. While the Ebon Blade protects Oribos, the player rushes to join in Ardenweald's defense against and assault lead by Sylvanas Windrunner herself. The Jailer is after these sigils, and launches an assault on Ardenweald and Oribos in an attempt to gain the sigils belonging to the Winter Queen and the Arbiter. Each of the Eternal Ones possesses a sigil that represents their Covenant and its purpose, but which can also act as keys to forbidden knowledge. This item is kind of like a quest in itself, and by completing its objectives you'll make your Riskrunner even more powerful.You are summoned to Oribos to learn the dire news that Anduin has become the Jailer's pawn, and that he recently wounded Kyrestia the Firstborne and took her sigil of Bastion. Use your fancy new exotic SMG to take him down (you don't have to, but why wouldn't you?) and you'll earn the Riskrunner Catalyst. At the end of the jumping puzzle, the quest marker will direct you to pick up an object on a table that turns out to be the Riskrunner SMG.Īfter getting Riskrunner, a new passage will open up that leads to a tough boss. Everything here is clearly marked, so it's really hard to get lost. Killing the three captains gives you a new quest marker that takes you into a secret area with a jumping puzzle. You'll make your way to a large battlefield where a spider tank periodically spawns and you are tasked with killing three Dusk Captains that also spawn sporadically. This part of the quest is very easy to follow. This quest can be launched directly from the EDZ map of Earth, and it takes you back to the Cosmodrome area that new Destiny 2 players fight through. Go into your inventory and track this new quest, which takes you to the EDZ on Earth. Once you've completed these three quest steps, the Pain and Gain quest is replaced by a new quest called Risk/Reward.
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